Founded in 1997, Stup-Jam (ˈst(y)üp-jam) is dedicated to bringing high-cutting, edge-finding entertainment to U.
Historically, we focused on original video game development for the N64 and PSo. Due to technical limitations and the industry shift to the "next-gen", we underwent corporate restructuring by firing everybody except me.
Today, I mostly draw fan art. Puts the name to shame, really.